In both the industrial design and architecture process, there is no such thing as instant gratification; clients must be kept happy, materials must be properly wielded, physics must be obeyed. All of that requires careful planning, patience and communication with others. So how gratifying would it be to conceive of a design and see it created within a matter of hours, with zero outside interference?
Architect/designer Andrew McClure of Nomad Design recently had his young cousin teach him how to use "Minecraft." He then chose a site in the desert and quickly erected a client-free dream house, applying architectural principles and adding expensive features like cantilevers without worrying about what the engineers would say:
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