In this cool "Autodesk - Sketch Your Way to Success" video, we get a closer look at Spencer Nugent and John Muhlenkamp. You'll probably recognize their names--in addition to running their own design firm, Sacramento-based Studio T-Minus, they're the duo behind idsketching.com and sketch-a-day.com.
Well, thinking long and hard about design should never change, but digital tools are just that- "tools". Pretty pictures have always had a place in design- Selling the product based on an emotional response. Not how much time you spend with Bestine and Prismacolor. Truthfully what matters in the end IS the final product. And if you can't catch something "bad" between the final "sparkly picture" and cutting the tool, then that's just bad management. I don't feel there's a basis for the argument that advanced digital tools are a detriment to good design. . . On the contrary, I feel like we are now leaving the dark age of misinterpreted sketches.
Interesting video and website.. but i always was taught sketching was thinking, more than just seeing... and to be frank, i think the addition of digital tools has "autodesk branded per say" has been all about teaching that nothing but a final artifact matters... not new...-- any Art Center grads wanna yack it out online?:) -- i wish i could link to the article i wrote. CAN YOU SKETCH ON A COMPUTER ? back in 93 or so for ID mag-when i did such videos for radius;0... but alas... the digital world of the internet and google DONT really mean facebook embarrasing photos forever...;) lol and i cant find a copy to post or link too;(
So if bad ideas keep getting made , from "pretty" sketches, your solution is to just "keep ratcheting up" the sparkle filter on the renders?... well, it's a very computerese way of thinking...;) and I guess perfect for the borg generation designers.:)
Dont let the digitized method patents youll find someone else owns kick you in the butt as you leave design to the next generation of software customers.
anyhow. some nice illustrations on the site... but i wonder how many of them are of well designed virtual artifacts. :)
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I don't feel there's a basis for the argument that advanced digital tools are a detriment to good design. . .
On the contrary, I feel like we are now leaving the dark age of misinterpreted sketches.
and to be frank, i think the addition of digital tools has "autodesk branded per say" has been all about teaching that nothing but a final artifact matters... not new...-- any Art Center grads wanna yack it out online?:) -- i wish i could link to the article i wrote. CAN YOU SKETCH ON A COMPUTER ? back in 93 or so for ID mag-when i did such videos for radius;0... but alas... the digital world of the internet and google DONT really mean facebook embarrasing photos forever...;) lol and i cant find a copy to post or link too;(
So if bad ideas keep getting made , from "pretty" sketches, your solution is to just "keep ratcheting up" the sparkle filter on the renders?... well, it's a very computerese way of thinking...;) and I guess perfect for the borg generation designers.:)
Dont let the digitized method patents youll find someone else owns kick you in the butt as you leave design to the next generation of software customers.
anyhow. some nice illustrations on the site... but i wonder how many of them are of well designed virtual artifacts.
:)